GAME DESIGN
PROJECTS

Indiana Jones Scene Recreation

This project is a first-person action-adventure level inspired by the opening scene of Raiders of the Lost Ark, developed in Unreal Engine 5. The experience focuses on environmental storytelling, puzzle-solving, and cinematic tension. Players explore an ancient temple filled with traps, navigate dangerous passages, and ultimately attempt a daring escape after retrieving the golden idol.As a level designer, I contributed to the layout design, pacing, puzzle flow, and the balance between challenge and player guidance. The level is short, intense, and crafted to immerse the player in a narrative-driven environment, blending gameplay mechanics with visual storytelling.


RayBoy

RayBoy is a fast-paced 2D platformer game where you'll have to overcome various obstacles to fulfill your destiny.I worked on the level design and the direction of the aestethics.


Time S*cks

Time S*cks is a fast-paced first-person action game set in a futuristic prison. It combines parkour, wall-running, and bullet time mechanics to create intense gameplay where every move matters.As the designer, I created the levels, the narrative, and helped guide the overall direction of the game.Comming soon on itch.io...